Spawner Boundary System Update (Bug Fix)
Just a small update today to the Spawners Boundary System code. I discovered a major bug with Saved Boundary Events which had to be fixed. Now they are functioning as intended.
Bug allowed for save data to remain after respawning the event which caused the spawner to spawn multiple copies of that event once the event moved off its original tile. I overlooked this issue originally as I did most of my testing with events that don't move.
Find any other bugs? Please report them to me on the store page!
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Ritter Ultimate Event Spawner (RPG Maker MZ)
An event spawner that recycles unspawned events.
More posts
- Ultimate Event Spawner v1.8 and Demo UpdateJun 02, 2024
- Small Update for Ritter Ultimate Event Spawner! v1.6Aug 24, 2021
- Ritter Ultimate Event Spawner MZ v1.5 Released!Aug 21, 2021
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