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Ritter Ultimate Event Spawner (RPG Maker MZ)

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Devlog

  • Ultimate Event Spawner v1.8 and Demo Update
    June 02, 2024 by notRitter
    4
    Ultimate Event Spawner updated to v1.8: Made some optimization fixes which should improve performance of auto boundaries. Boundary System updated: Fixed a bug that was sometimes throwing an error when... Continue reading
  • Small Update for Ritter Ultimate Event Spawner! v1.6
    August 24, 2021 by notRitter#rpgmaker, #plugin
    Today is just a small update to the spawner for cosmetic purposes. I did some cleanup on the code which handled loading/preloading spawn maps and moved all the SpawnMap data into one object. On top of... Continue reading
  • Spawner Boundary System Update (Bug Fix)
    August 24, 2021 by notRitter
    1
    Just a small update today to the Spawners Boundary System code. I discovered a major bug with Saved Boundary Events which had to be fixed. Now they are functioning as intended. Bug allowed for save da... Continue reading
  • Ritter Ultimate Event Spawner MZ v1.5 Released!
    August 21, 2021 by notRitter
    1
    #RPGMaker, #RPG Maker, #Plugins
    Ritter Ultimate Event Spawner MZ has been Updated to version 1.5! With this update comes some ease of use improvements and a significant issue was discovered and patched. I've never had this issue cau... Continue reading
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